ShreyasDeo

ShreyasDeo

0-day streak
Was working on a programming language written in C++ for the past few days, finally added strings (with concatenation and replication)!
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The second robot is done! I am so glad I got to finish this - thanks HC for giving me a reason to learn robotics (and learn how to solder)! I'll definitely revisit this project and make it better later! (2/2 - Follower-Robot is done!)
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I started working on a robot that tracks and follows objects around! I am still working on it, but I wanted to share whatever has been done so far! A massive thank you to Hack Club - I have started enjoying robotics a lot, and Arcade was a brilliant excuse to get into it! (Btw, yes, the Wall-E aesthetic is on purpose!)
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I made a robot for the very first time (thanks HC for giving me an excuse to)! It's an autonomous maze-solving robot (a Micromouse!), made using an Arduino UNO R3, an L298N Motor Driver, a pair of DC motors and three ultrasonic sensors! It uses a very simple left-wall following algorithm, and although there is a lot I could do to improve, I believe this is good enough (for now, atleast!) I'll try to revisit this sometime in the future, and maybe experiment with more complex algorithms like floodfill! GitHub Repository: github.com/deoshreyas/Micromouse
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I made a robot for the very first time (thanks HC for giving me an excuse to)! It's an autonomous maze-solving robot (a Micromouse!), made using an Arduino UNO R3, an L298N Motor Driver, a pair of DC motors and three ultrasonic sensors! It uses a very simple left-wall following algorithm, and although there is a lot I could do to improve, I believe this is good enough (for now, atleast!) I'll try to revisit this sometime in the future, and maybe experiment with more complex algorithms like floodfill! GitHub Repository: github.com/deoshreyas/Micromouse
https://scrapbook-into-the-redwoods.s3.amazonaws.com/9738ac96-6777-4516-a0ea-02f9b429de8f-micromouse.pnghttps://imgutil.s3.us-east-2.amazonaws.com/3bfe821876edc9e9edef007c4beb55de910bc335c2cb9eac02ff912cd9bf41ab/f22c9b28-d499-487a-8299-55f69c059b1c.png
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I made another platformer game using the Godot Game Engine, this time to test some (slightly) advanced mechanics. I have open-sourced all my code on GitHub! github.com/deoshreyas/Just-Another-Platformer (Attached is a compilation of some fun mechanics from various levels!)
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I made another platformer game using the Godot Game Engine, this time to test some (slightly) advanced mechanics. I have open-sourced all my code on GitHub! github.com/deoshreyas/Just-Another-Platformer (Attached is a compilation of some fun mechanics from various levels!)
https://imgutil.s3.us-east-2.amazonaws.com/63427716cf47f1dd317328c8efcb64ab779b2632bf651365543ca6d641feb8a6/81592f15-6570-4b94-9bac-64a94c6f6a6f.png
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I coded a Python and Pygame program to visualize maze generation using Eller's algorithm, and then use the A* algorithm to solve it. I have open-sourced all my code on GitHub. github.com/deoshreyas/Ellers-Algorithm-Maze
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I coded my own version of the classic Chrome Dino Game using the Godot Game Engine. I have open-sourced all my code on GitHub! github.com/deoshreyas/Dino-Jump
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I coded a Python and Pygame simulation of the Game of Life to play around with some interesting patterns I found online. I have open sourced all my code on GitHub. github.com/deoshreyas/Game-Of-Life
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I built a live chat room using Flask and SocketIO in Python. It supports joining and leaving rooms, and saves some data in browser session histories. It also keeps a back up of all chats. I built it as an experiment, and have open sourced all my code on GitHub. github.com/deoshreyas/Live-Chat-Room
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I built my own 3D Renderer in C++ using the SDL Library, in order to better understand Computer Graphics. I have open sourced all my code on GitHub. github.com/deoshreyas/3D-Renderer
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I created a fun little ASCII Video Player as a Python project. It captures feed from a user's camera in real time and converts it into ASCII. I have open-sourced everything with GitHub! github.com/deoshreyas/ASCII-Video-Player
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I coded a genetic algorithm in Python (using NEAT Neural Networks and Pygame) to make the computer learn to play the game of Flappy Bird. I have open-sourced all my code on GitHub. github.com/deoshreyas/NEAT-Flappy-Bird