Still playing around with the right side, also removed a lot of redundant shit from the dynamic isle (insert better name here xd)
animated the top bar's css and also altered the workspace colours a little
painfully had to debug my css for the top bar to work, but it does now so pog
gonna do the right hand side next time
Continuing on the rice, primarily waybar, looking shit but as my teacher says "Progression not perfection"
github.com/CattoYT/ValorantCommsBot
Updated the valorant bot overlay, and an enemy detection YOLO Model is now properly supplied by the project!
Code is also a lot more organised and documented (if anyone else plays valorant and wants to help out)
github.com/CattoYT/ValorantCommsBot/tree/rewrite/Modules/OverlayModule
Just finished my overlay component, which can track the health of the enemies based on callouts from teammates
It makes use of an LLM to preprocess the callouts in chat, returning a specific format which is then used to modify the overlay qt labels
still heavy WIP, yet works perfectly fine for its core functionality
A rewrite of a Godot template in C# for easier use.
github.com/CattoYT/godot-fps-template
I also optimized a little bit of the source's code so some redundant code isnt present from the original :D
Made a timer to keep track of when to take my stuff because I got an ear infection during arcade lmao
github.com/CattoYT/Take-Your-Meds
Pretty much a (somewhat) persistent 2 hour timer that plays sfx
Got a good few changes and improvements to the bot, and even a ton of half baked features :D (which all kind of work independantly)
github.com/CattoYT/ValorantCommsBot/tree/rewrite
The qol improvements and better detection in some files over last scrapbook should be pretty noticeable
Made a small fork of a program that extracts Honkai Star Rail voice lines into a dataset suitable for VITS, etc. It puts all the compnent files into one, so that only 1 argument is required instead of running all 5. I have also translated some of the messages in the original program to english for ease of use!
github.com/CattoYT/Simplified_StarRail_Voice_Sorting_Scripts/tree/main
Finally got to a decently functional state for my automatic communications bot for Valorant.
Ideal for introverts who still want to be able to communicate with allies in voice chat, but are too socially awkward to speak!
This program plays voice lines depending on the game state, which is gathered using a combination of OCRs, image recognition, and YoloV5/8.
github.com/CattoYT/ValorantCommsBot/tree/rewrite