I added online levels functionality to my old project Goose Platformer to learn how to make a backend and use HTTPS requests in Love2D. (I had a working backend script in my first session but today @DevCmb cleaned up my code, so that's what's in the current version.) github.com/Nibbl-z/goose-platformer/tree/online-levels github.com/Nibbl-z/goose-platformer/releases/tag/v1.0.0-online-levels
I helped @DevCmb with a few things on his Blue Goose Platformer, including making music and adding a few new features to the editor. github.com/29cmb/BlueGoosePlatformer/pull/1 github.com/29cmb/BlueGoosePlatformer